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HUMBER SCHOOL OF INFORMATION TECHNOLOGY

COURSE OUTLINE

ACADEMIC YEAR FALL '02 TO SUMMER '03

 

COURSE NUMBER CPAN 221
 
COURSE NAME Object Oriented Programming Using Java
  (Formerly Intermediate Java)
 
CREDITS 4
 
PRE-REQUISITES CPAN 100 Information Technology Foundations
  CPAN 120 Fundamentals of Programming and Design Using Java 
 
TEXT REQUIRED Big Java
  Cay Horstman
  Wiley
 
ISBN 0-471-40248-6
 
SOFTWARE JDK1.3 running on DOS/UNIX, JBuilder 4
   
   
ORIGINATED BY: DATE:
   
REVISED BY: Fielder/C. Shin DATE: June 2002
   

 

 

COURSE DESCRIPTION

This course is the introduction to Object Oriented Programming. At the end of this course, a student is expected to have knowledge of the basic components of Java, Object Oriented approach of programming, Graphics, Applets and I/O Streams. Java will be taught during lectures and used as the language for programming assignments.

LEARNING OUTCOMES

Upon completion of this course, the successful student will be able to:

1. Apply a systematic approach to problem solving by using OOP concepts: object composition, encapsulation, inheritance, and polymorphism.
2. Demonstrate skills in problem analysis, logic development, program design and implementation that can be applied in a wide variety of programming situations.
3. Apply concepts of modular program design and component re-usability in Java.
4. Demonstrate an understanding of Java syntax, including usage of Java API to implement GUI applications
5. Write programs in Java to solve business type data processing problems
6. Test and debug Java programs effectively.
7. Demonstrate the ability to think critically and logically by developing algorithms

 

GENERIC SKILLS

The following generic skills will be acquired and/or enhanced:

COMMUNICATION

  • Interpret and write Java programs for a broad range of technical instructions and program specifications.

MATHEMATICS

  • Apply the fundamentals of mathematics (addition, subtraction, division, multiplication, integers, signed integers, averages, fractions and percentages) to the solution of routine problems.
  • Apply appropriate formulae to solve common business problems.
  • Define precision and accuracy in mathematical calculations and use the rules for significant figures.

CURRICULUM DETAIL:

1.

Object Oriented Programming

  • Understand abstract data types
  • Use constructors for initialization
  • Understand class variables
  • Instantiate a class
  • Set and get methods
  • Scope of methods and variables
  • Static methods and fields
Ch 2, 7
2.

Graphics and Applets

  • Create applets
  • Obtain and understand graphics contexts
  • Set font and color
  • Draw geometric shapes
  • Coordinate transforms
Ch 4
3.

Testing and Debugging

  • Describe the principles of test case selection and evaluation
  • Use logging and assertions
  • Become familiar with the debugger in JBuilder4
  • Discuss strategies for effective debugging

Ch 8
4.

Interfaces and Polymorphism

  • Define and implement an interface
  • Explain the concept of polymorphism
  • Use interfaces  to decouple classes
  • Implement helper classes as inner classes
  • Access variables of surrounding scope from inner class
  • Discuss syntax of anonymous inner class
  • Implement event listeners for timer events
Ch 9
5.

Event Handling and Basic Graphical User Interface (GUI) Components

  • Create JButtons and associated Listeners
  • Process mouse events
  • Differentiating between multiple buttons
  • Handle text-based components
  • Create JFrame windows
Ch 10
6.

Inheritance

  • Discuss access control
  • Construct superclass and subclasses
  • Inherit instance fields and methods
  • Abstract classes
  •  Final  methods and classes
Ch 11
7.

Advanced Graphical User Interface

  • Utilize labels, text fields, buttons, check boxes, radio buttons & list boxes
  • Handle events
  • Utilize adapter classes
  • Benefit from layout managers
  • Apply panels, sliders, popup menus, and desktop panes
  • Explore advanced layout managers
Ch 13
8.

Exception Handling

  • Implement error handling techniques
  • Employ try-catch-finally blocks
  • Throw exceptions
  • Apply throws clause in a method declaration
  • Understand exceptions and inheritance
  • Handle the finally clause

Ch 14

ASSESSMENT AND EVALUATION

An average of 60% must be achieved on the tests and on the final exam for the lab assignments to be counted in the final mark.

The Marking distribution is as follows:

ASSIGNMENTS
30%
TEST 1
35%
FINAL EXAM (Comprehensive
35%

This course has been designated a programming course. In all of the programming courses, a portion of the marks for assignments will be allocated to program structure, screen layout and print layout.

Please note: The Distance Learning version of this course (if available) may have a different grading scheme than the classroom version. Check the information page of the Distance Learning version for details. Students must pass the proctored final exam for any other test and lab assignments to count towards their final mark.

PRIOR LEARNING ASSESSMENT

(PLA) College PLA requirements must be followed. PLA consists of an oral qualifying interview and, if successful, a challenge exam. Depending on the level of success on the challenge exam, a case study may be assigned.

ACADEMIC REGULATIONS

It is the responsibility of each student to be knowledgeable of the Humber College Academic Regulations and the School of Information Technology Academic Standards and Regulations. Copies of the standards are available in the School of Information Technology main office H221. It is the student's responsibility to retain course outlines for possible future use in support of applications for transfer credit to other educational institutions. **A charge of $5.00 per course outline may apply for additional copies.**

DISCLAIMER

Every effort will be made by the instructor of the course to cover all the material listed. However, in the event of special circumstances (i.e. time constraints due to inclement weather, sickness, technology problems or changes, etc) the order, content and/or evaluation may be changed with prior notification to students and approval from the Dean/Associate Dean